Gotta Go-Bot!

Genre:

3D Platformer

Responsibilities

  • Worked with a team of 3 artists

  • Collaborated and created concept art for levels

  • Designed and created turnarounds for enemies

  • Hand painted textures for environments and props in Substance Painter and Photoshop

  • Modeled and rigged 3D props

  • Worked in collaboration with programmers to establish lighting in engine

Team Size:

7

Role(s):

Concept Artist, Prop Modeler, Texture Artist

Dev Time:

7 weeks